Support Center

Route Manager 2.0: Vehicle: Create/Edit/Delete

Last Updated: Jan 04, 2019 04:12PM EST
In Route Manager 2.0, a Vehicle is where you will have a chance to define the unique aspects of your fleet and workforce. The more information you provide, the better Route Manager 2.0 will be able to help you plan your day.

Some points to consider are:
  • What limits do we face when planning routes?
  • What regulations must we follow about Vehicle weight or Driver working time?
  • What schedule does my fleet run on?
  • Do I have Vehicles or Drivers that have certain skills or specializations (Tags) required to serve an Order?
  • Do certain Vehicles cost more to run over others?

To create a Vehicle, click on "Setup".
 

 
Next click on "Vehicles", then "+Create New Vehicle".
 

Vehicle definitions can be entered:
 

 
1. Enter the Name for this Vehicle.

2. If WorkWave GPS devices are installed in the Vehicles, the Device Id's/Label Names can be assigned here.

3. When are these Settings for? A Normal Day or an Exception?

4. Start Location - the Depot the Vehicle will start its' day at. If no Depot is chosen, the route will begin at the first Order of the day.

5. End Location - the Depot the Vehicle will end its' day at. If no Depot is chosen the route will end at the last Order of the day.
Note: If you have our Route Manager 360 (which includes Proof of Delivery), ensure to activate that for each Vehicle using the radio button within the Vehicle Settings.

Now define Working Hours, Breaks, and Regions:
 

6. Working Day Start - enter the earliest time the Vehicle is allowed to leave the Depot, or start its' route.

7. Flexible Start Time - allowing this tells Route Manager 2.0 to allow flexibility in the time the Vehicle can leave the Depot, which aids in reducing idle time at the start of the route.

8. Working Day End - enter the latest time the Vehicle is allowed to return to the Depot, or end its' route

9. Breaks - click "+Add Break" to define a break for the Vehicle. Up to 3 Breaks can be assigned to the route. The duration of the Break, and the times the Break needs to be executed during can be entered here.

10. Accessible Regions - here the Vehicle can be allowed, or disallowed, to work in certain areas if Regions have been created.


 
11. Orders - this is where a maximum number of Orders assigned to a Vehicle can be set. If the amount is left as "0", this tells the planner that there is no constraint for this option, and this Vehicle can take as many Orders as possible.

12. Mileage - this is where a maximum, per day, mileage can be set for the Vehicle.

13. Driving Hours - this is where a limit can be set for how long this Vehicle can be driven in a day.

14. Working Hours - this is where a limit can be set for the total number of hours this Vehicle work. Working Hours includes drive time, along with Service Time for Orders.

15. Loads - this is where capacity can be set for this Vehicle. There can be up to 5 Loads created. When creating Loads, it's important to remember that this does not create and "if, then" scenario, but rather, "this Vehicle can have up to the maximum" of each and every Load created.
 

 
16. Tags - Tags are skills or attributes that makes this Vehicle, or its' Driver, more qualified to serve certain Orders over others. When you create an Order, you'll be able to either require these Tags or ban these Tags. These can defined to be whatever you need them to be!

Example: 
Driver skill: Speaks Spanish, Plumbing
Vehicle attribute: Ladder, Bucket Truck

17. Speed - this is where the relative speed of this Vehicle, in relation to the rest of your fleet can be defined. Is the Driver more conservative? Is this a heavy Vehicle that tends to travel slower?

 

 
18. Costs - this is where you can define the Cost factors that the planner algorithm will take into account when building routes. This is an incredibly important step. For more information, please see our article about Costs.

19. Notes - these are strictly for internal use, and this information does not get passed to Drivers or Orders.

20. Apply changes - once finished creating the Vehicle, click this to save the information.
 

 

 

 
 
 
 
 
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